This campaign will feature a few new players, a brand new list of characters, and a brand new location. 

The Campaign Website:

I’ll be using the campaign site to keep the ball running, and keep a historical record as we go. A log of adventures will be kept in the Campaign Log. I’ll be offering a standard 2 Karma reward every week for whomever writes up the previous adventure’s notes. In some cases, things may happen during downtime that will be posted here for your information (some of it might even be relevant to your jobs… wouldn’t that be nice?) Sometimes news of your exploits may make it out to the public/shadow communities. These notes, news items, and such will be posted in the Campaign Log as well.

Character Rules:

Shadowrun inherently supports the notion of character trees. Since work is usually ‘for hire’, and some times certain skills are necessary and others aren’t, it’s easy to slip in and out of the party as needed. Shadowrun’s also dangerous. We all know that it can be a brutal rule system where any punk with a gun and a lucky roll can take out even the most hardened runner. Having a secondary character gives you a chance to ‘level up’ two heroes at once.

If you decide to make a secondary character, your un-played character will receive half of the Karma award for any mission that they are ‘away’. 

We will be using Street Rep, Noteriety, and Public Awareness rules. These will be tracked, session to session, and bonuses or penalties maybe awared as rewards. I’ll track these values on the Character Matrix, but you should note them as well.

Street Cred equals the character’s total Karma, divided by 10, 

Notoriety can be reduced by permanently sacrificing 2 points of Street Cred for every 1 point of Notoriety.